Sandia National Laboratories scientists have adapted serious gaming technology and methods to enhance nuclear materials physical security training. Using prerelease stand-alone augmented reality headsets, the approach could revolutionize nuclear security engineering training.
War gaming across the U.S. Defense Department has been wasting away over the past few years, atrophied because of rapid technological changes and constrained defense spending, department officials say.
Learning to fight death has become a game—literally. The Office of Naval Research has been funding several gaming initiatives to help improve training and education through simulation and modeling, particularly in the field of medicine.
It is working, says Ray Perez of the office’s Cognitive Science of Learning Program. “[Serious] games motivate players to keep on playing but also give them appropriate practice and give them feedback,” he offers. “That’s the magic sauce.”
URS Federal Support Services Incorporated, Germantown, Maryland; Calibre Systems Incorporated, Alexandria, Virginia; Booz Allen Hamilton, McLean, Virginia; and Parsons Infrastructure, Washington, D.C., were awarded a more than $24 million contract for the support services to develop, deliver and enable an operationally relevant and totally integrated live, virtual, constructive and gaming training environment. The U.S. Army Mission and Installation Contracting Command, Fort Eustis, Virginia, is the contracting activity.