For U.S. military veterans fighting post-traumatic stress disorder or other combat related injuries, the holidays can be a difficult time, especially in an environment already complicated by the global pandemic. In particular, for U.S. Army MSG Pavel “Pasha” Palanker, a 17-year combat veteran, Purple Heart and Army Commendation Medal with “V” device for Valor recipient, the times have proven to be quite challenging.
The Defense Centers of Excellence for Psychological Health and Traumatic Brain Injury (DCoE) launched Real Warriors in 2007 to help returning service members, veterans and their loved ones deal with invisible wounds such as traumatic brain injury and post-traumatic stress disorder. This program spreads the word about available resources as well as produces stories about troops who have sought treatment for these often-stigmatized problems and gone on to successful military or civilian careers.
Not only is virtual reality teaching warfighters to train in battle tactics-one of the first apps of gaming that sprang from old Atari systems and their ilk-it's now providing resources to soldiers to help them throughout their entire service careers. It's the stuff of Hollywood, and that's a reality, because the same technologies used to create special effects in movies also are being used to convey scenarios encountered by warfighters in various situations.
Lockheed Martin Mission Systems and Sensors, Akron, Ohio, was recently awarded an approximate $184 million contract for the production and delivery of 29 fully-integrated dual sensor persistent threat detection systems (PTDS) with support equipment and site consumables; seven sets of tether-up kits; two sets of theater spares; 36 MX-20 lite sensor spares; and five sets of site spares for the initial five fully-integrated PTDS. The U.S. Army Contracting Command, Aberdeen Proving Ground, Maryland, is the contracting activity.
Designed to educate people about and assist with post-traumatic stress disorder (PTSD), this virtual experience in Second Life offers access to several beneficial simulations. Visitors can learn how PTSD can be acquired as well as triggers and avoidance issues and why PTSD is a normal human response. Through interactive activities, the environment helps users learn how symptoms can manifest and provides information about how to diagnose the syndrome and access care resources.
Hope for One PTSD App