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LandWarNet 2011 Opens With Major Announcements
CIO/G-6 senior team members will be visiting every booth; Gen. Lawrence to review all their assessments of solutions on exhibit floor. LandWarNet splits into three smaller regional events in 2012. Former soldier and current entrepreneur extraordinaire advises Army leadership on the changes it must make in cyberwarfare, recruiting and acquisition.
U.S. Navy to Upgrade CV-22 Training Devices
Bell-Boeing Joint Project Office, Amarillo, Texas, is being awarded a delivery order of about $34 million for the Block 20/C Upgrade to the CV-22 Training Devices, including the Cabin Operational Flig
Rally Point to Support Unmanned Aircraft Training
Rally Point Management L.L.C., Fort Walton Beach, Florida, was awarded an approximate $7 million firm-fixed-price cost-plus-fixed-fee contract modificati
Four Firms Awarded Integrated Training Contract
URS Federal Support Services Incorporated, Germantown, Maryland; Calibre Systems Incorporated, Alexandria, Virgi
Army Procures Simulators to Train Afghan Air Corps
Fidelity Technologies Corporation, Reading, Pennsylvania, was recently awarded a potential $31 million contract to provide simulation training technology and logistics support to assist the U.S.
Badgers Claw Away at Deadly Dangers
Coalition forces have a new resource in the battle against improvised explosive devices, and it should enhance efforts well into the future. This training initiative offers both immediate skills for the war in Afghanistan as well as train-the-trainer options for participants to bring back to their home countries. Success will mean fewer deaths and injuries for all warfighters, but the work also has another goal—to prepare foreign troops to take more active roles in conflict, thereby reducing the number of U.S. service members who have to fight on the front lines.
Training Hits the Virtual Target
The U.S. Army is leveraging the latest advances in computing power and digital hardware to expand and improve training using virtual reality technology. Whether it is teaching soldiers how to exit an overturned vehicle safely; reinforcing lessons learned in ground patrol training; or even helping returning warriors cope with post-traumatic stress disorder, virtual reality simulations are enabling the Army to train more effectively and economically.
Virtual Humans Keep It Real
U.S. Army soldiers have something in common with Superman and Spider-Man: they all benefit from Army-funded virtual reality research being conducted at the University of Southern California Institute for Creative Technologies. The Oscar-winning research has made digital characters look more realistic in movies such as Avatar, Spider-Man II and Superman Returns, among others, and it also helps soldiers cope with post-traumatic stress disorder. It also is used to train service members for a variety of missions and situations, including countering both improvised explosive devices and insurgency operations, as well as tactical intelligence gathering. The institute’s research, which rapidly is taking the “virtual” out of virtual reality, also helps teach soldiers such traits as leadership, cultural awareness and relationship building.
Lockheed Martin to Supply Gunnery Trainers to Saudi Arabia
Lockheed Martin Corporation, Orlando, Florida, was recently awarded a nearly $32 million contract to provide for the acquisition of four Mobile Advanced Gunnery Training Systems and eight Deployable A
Pragmatics Awarded Potential $100 Million Digital Training Contract
Pragmatics recently announced the award by the U.S. Army of a task order potentially valued at approximately $100 million.